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Inside Mac Games Volume 3 #6
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IMG 28 June 1995.iso
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Demos
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DR. BRAIN
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PRewire
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PRewire.rsrc
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TMPL.txt
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1994-12-14
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877 lines
TMPL_10011_SpFx.txt
Answer: boolean
Trinket: boolean
Equipment ID Equals Item ID: boolean
Equipment ID: 2-byte integer (decimal)
Equipment Frame #: 2-byte integer (decimal)
TMPL_10010_SdFx.txt
Description Index: 2-byte integer (decimal)
Death Sound ResID: 2-byte integer (decimal)
Background Sound ResID: 2-byte integer (decimal)
Attack Sound ResID: 2-byte integer (decimal)
Picked Me Up Sound ResID: 2-byte integer (decimal)
Failed To Pick Up Sound ResID: 2-byte integer (decimal)
Dizzy Sound ResID: 2-byte integer (decimal)
Moving Sound ResID: 2-byte integer (decimal)
User Activation Sound ResID: 2-byte integer (decimal)
Slipped Sound ResID: 2-byte integer (decimal)
Carry Away Sound ResID: 2-byte integer (decimal)
TMPL_10009_OvSt.txt
User Controlled: boolean
Follows Walls Chaotic: boolean
Follows Walls Right: boolean
Follows Walls Left: boolean
Paces: boolean
Charges User: boolean
Charge Distance: 2-byte integer (decimal)
Stalks User: boolean
Homes To Water: boolean
Homes To Starting Position: boolean
Homing Distance: 2-byte integer (decimal)
Moves Ahead: boolean
Faces User: boolean
Follows Water Right: boolean
Follows Water Left: boolean
Steerable: boolean
Rideable: boolean
Grazes: boolean
Avoids Danger: boolean
Can Pick Up Equipment: boolean
Avoids Equipment: boolean
Land Based: boolean
Water Based: boolean
Avoids Annoying: boolean
Disappear At End: boolean
Can Process Covered Objects: boolean
Storm Track: boolean
Evades User: boolean
User Activates: boolean
User Activation Distance: 2-byte integer (decimal)
Deactivation Timeout: 2-byte integer (decimal)
TMPL_10008_MvAc.txt
Use Covered Access: boolean
Solid Land: boolean
Solid Water: boolean
Slippery: boolean
Blocks Land Based: boolean
Blocks Water Based: boolean
Blocks Visibility: boolean
Blocks Vis Only on Land: boolean
Dangerous: boolean
Annoying: boolean
Force Direction: 2-byte integer (decimal)
Has Traction: boolean
TMPL_10007_Muta.txt
# of Mutation Entries: list (2-byte one-based item count)
Mutation: 2-byte integer (decimal)
TMPL_10006_GmTr.txt
(0,0): 2-byte integer (decimal)
(0,4): 2-byte integer (decimal)
(0,8): 2-byte integer (decimal)
(0,12): 2-byte integer (decimal)
(0,16): 2-byte integer (decimal)
(0,20): 2-byte integer (decimal)
(0,24): 2-byte integer (decimal)
(0,28): 2-byte integer (decimal)
(0,32): 2-byte integer (decimal)
(0,36): 2-byte integer (decimal)
(0,40): 2-byte integer (decimal)
(4,0): 2-byte integer (decimal)
(4,4): 2-byte integer (decimal)
(4,8): 2-byte integer (decimal)
(4,12): 2-byte integer (decimal)
(4,16): 2-byte integer (decimal)
(4,20): 2-byte integer (decimal)
(4,24): 2-byte integer (decimal)
(4,28): 2-byte integer (decimal)
(4,32): 2-byte integer (decimal)
(4,36): 2-byte integer (decimal)
(4,40): 2-byte integer (decimal)
(8,0): 2-byte integer (decimal)
(8,4): 2-byte integer (decimal)
(8,8): 2-byte integer (decimal)
(8,12): 2-byte integer (decimal)
(8,16): 2-byte integer (decimal)
(8,20): 2-byte integer (decimal)
(8,24): 2-byte integer (decimal)
(8,28): 2-byte integer (decimal)
(8,32): 2-byte integer (decimal)
(8,36): 2-byte integer (decimal)
(8,40): 2-byte integer (decimal)
(12,0): 2-byte integer (decimal)
(12,4): 2-byte integer (decimal)
(12,8): 2-byte integer (decimal)
(12,12): 2-byte integer (decimal)
(12,16): 2-byte integer (decimal)
(12,20): 2-byte integer (decimal)
(12,24): 2-byte integer (decimal)
(12,28): 2-byte integer (decimal)
(12,32): 2-byte integer (decimal)
(12,36): 2-byte integer (decimal)
(12,40): 2-byte integer (decimal)
(16,0): 2-byte integer (decimal)
(16,4): 2-byte integer (decimal)
(16,8): 2-byte integer (decimal)
(16,12): 2-byte integer (decimal)
(16,16): 2-byte integer (decimal)
(16,20): 2-byte integer (decimal)
(16,24): 2-byte integer (decimal)
(16,28): 2-byte integer (decimal)
(16,32): 2-byte integer (decimal)
(16,36): 2-byte integer (decimal)
(16,40): 2-byte integer (decimal)
(20,0): 2-byte integer (decimal)
(20,4): 2-byte integer (decimal)
(20,8): 2-byte integer (decimal)
(20,12): 2-byte integer (decimal)
(20,16): 2-byte integer (decimal)
(20,20): 2-byte integer (decimal)
(20,24): 2-byte integer (decimal)
(20,28): 2-byte integer (decimal)
(20,32): 2-byte integer (decimal)
(20,36): 2-byte integer (decimal)
(20,40): 2-byte integer (decimal)
(24,0): 2-byte integer (decimal)
(24,4): 2-byte integer (decimal)
(24,8): 2-byte integer (decimal)
(24,12): 2-byte integer (decimal)
(24,16): 2-byte integer (decimal)
(24,20): 2-byte integer (decimal)
(24,24): 2-byte integer (decimal)
(24,28): 2-byte integer (decimal)
(24,32): 2-byte integer (decimal)
(24,36): 2-byte integer (decimal)
(24,40): 2-byte integer (decimal)
TMPL_10005_GmOb.txt
Object Grid Size Horz: 2-byte integer (decimal)
Object Grid Size Vert: 2-byte integer (decimal)
Image ResID: 2-byte integer (decimal)
Transparent: boolean
Orders Per Turn: 2-byte integer (decimal)
Layer: 2-byte integer (decimal)
SubLayer: 2-byte integer (decimal)
Strategy: 2-byte integer (decimal)
Speed: 2-byte integer (decimal)
Frame Number: 2-byte integer (decimal)
Plot Priority: 2-byte integer (decimal)
Access ResID: 2-byte integer (decimal)
Attack ResID: 2-byte integer (decimal)
Strategy ResID: 2-byte integer (decimal)
Frames ResID: 2-byte integer (decimal)
Spec Fx ResID: 2-byte integer (decimal)
Sound Fx ResID: 2-byte integer (decimal)
Game Variant Mask: 2-byte integer (hex)
Editor Item: boolean
Mutates: boolean
Creates Partial Mutations: boolean
Partial Mutation: boolean
TMPL_10004_GmLt.txt
# Objects: list (2-byte one-based item count)
Object ResID: 2-byte integer (decimal)
Location Horz: 2-byte integer (decimal)
Location Vert: 2-byte integer (decimal)
Facing: 2-byte integer (decimal)
TMPL_10003_GmGd.txt
Game Size Horz: 2-byte integer (decimal)
Game Size Vert: 2-byte integer (decimal)
Grid Pixel Size Horz: 2-byte integer (decimal)
Grid Pixel Size Vert: 2-byte integer (decimal)
Num Phases: 2-byte integer (decimal)
Min Step Size Horz: 2-byte integer (decimal)
Min Step Size Vert: 2-byte integer (decimal)
TMPL_10002_FrSq.txt
Animates: boolean
Default Land Cycles: boolean
DEFL-None: 2-byte integer (decimal)
DEFL-N: 2-byte integer (decimal)
DEFL-NE: 2-byte integer (decimal)
DEFL-E: 2-byte integer (decimal)
DEFL-SE: 2-byte integer (decimal)
DEFL-S: 2-byte integer (decimal)
DEFL-SW: 2-byte integer (decimal)
DEFL-W: 2-byte integer (decimal)
DEFL-NW: 2-byte integer (decimal)
Land Move Cycles: boolean
Land-None: 2-byte integer (decimal)
Land-N: 2-byte integer (decimal)
Land-NE: 2-byte integer (decimal)
Land-E: 2-byte integer (decimal)
Land-SE: 2-byte integer (decimal)
Land-S: 2-byte integer (decimal)
Land-SW: 2-byte integer (decimal)
Land-W: 2-byte integer (decimal)
Land-NW: 2-byte integer (decimal)
Default Water Cycles: boolean
DEFW-None: 2-byte integer (decimal)
DEFW-N: 2-byte integer (decimal)
DEFW-NE: 2-byte integer (decimal)
DEFW-E: 2-byte integer (decimal)
DEFW-SE: 2-byte integer (decimal)
DEFW-S: 2-byte integer (decimal)
DEFW-SW: 2-byte integer (decimal)
DEFW-W: 2-byte integer (decimal)
DEFW-NW: 2-byte integer (decimal)
Water Move Cycles: boolean
Water-None: 2-byte integer (decimal)
Water-N: 2-byte integer (decimal)
Water-NE: 2-byte integer (decimal)
Water-E: 2-byte integer (decimal)
Water-SE: 2-byte integer (decimal)
Water-S: 2-byte integer (decimal)
Water-SW: 2-byte integer (decimal)
Water-W: 2-byte integer (decimal)
Water-NW: 2-byte integer (decimal)
Grazes Cycles: boolean
Graze-None: 2-byte integer (decimal)
Graze-N: 2-byte integer (decimal)
Graze-NE: 2-byte integer (decimal)
Graze-E: 2-byte integer (decimal)
Graze-SE: 2-byte integer (decimal)
Graze-S: 2-byte integer (decimal)
Graze-SW: 2-byte integer (decimal)
Graze-W: 2-byte integer (decimal)
Graze-NW: 2-byte integer (decimal)
Dizzy Cycles: boolean
Dizzy-None: 2-byte integer (decimal)
Dizzy-N: 2-byte integer (decimal)
Dizzy-NE: 2-byte integer (decimal)
Dizzy-E: 2-byte integer (decimal)
Dizzy-SE: 2-byte integer (decimal)
Dizzy-S: 2-byte integer (decimal)
Dizzy-SW: 2-byte integer (decimal)
Dizzy-W: 2-byte integer (decimal)
Dizzy-NW: 2-byte integer (decimal)
Spins Cycles: boolean
Spins-None: 2-byte integer (decimal)
Spins-N: 2-byte integer (decimal)
Spins-NE: 2-byte integer (decimal)
Spins-E: 2-byte integer (decimal)
Spins-SE: 2-byte integer (decimal)
Spins-S: 2-byte integer (decimal)
Spins-SW: 2-byte integer (decimal)
Spins-W: 2-byte integer (decimal)
Spins-NW: 2-byte integer (decimal)
Wobble Cycles: boolean
Wobble-None: 2-byte integer (decimal)
Wobble-N: 2-byte integer (decimal)
Wobble-NE: 2-byte integer (decimal)
Wobble-E: 2-byte integer (decimal)
Wobble-SE: 2-byte integer (decimal)
Wobble-S: 2-byte integer (decimal)
Wobble-SW: 2-byte integer (decimal)
Wobble-W: 2-byte integer (decimal)
Wobble-NW: 2-byte integer (decimal)
TPortOut Cycles: boolean
TPortOut-None: 2-byte integer (decimal)
TPortOut-N: 2-byte integer (decimal)
TPortOut-NE: 2-byte integer (decimal)
TPortOut-E: 2-byte integer (decimal)
TPortOut-SE: 2-byte integer (decimal)
TPortOut-S: 2-byte integer (decimal)
TPortOut-SW: 2-byte integer (decimal)
TPortOut-W: 2-byte integer (decimal)
TPortOut-NW: 2-byte integer (decimal)
TPortIn Cycles: boolean
TPortIn-None: 2-byte integer (decimal)
TPortIn-N: 2-byte integer (decimal)
TPortIn-NE: 2-byte integer (decimal)
TPortIn-E: 2-byte integer (decimal)
TPortIn-SE: 2-byte integer (decimal)
TPortIn-S: 2-byte integer (decimal)
TPortIn-SW: 2-byte integer (decimal)
TPortIn-W: 2-byte integer (decimal)
TPortIn-NW: 2-byte integer (decimal)
TMPL_10001_AtMt.txt
Attacks User: boolean
Dizzies: boolean
Carries Away: boolean
Teleports: boolean
Attack Duration: 2-byte integer (decimal)
Time Between Attacks: 2-byte integer (decimal)
Wobble Time: 2-byte integer (decimal)
TMPL_1007_AnPl.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Command List ResID: 2-byte integer (decimal)
TMPL_1006_AnPC.txt
# of Commands: list (2-byte one-based item count)
Sequence #: 2-byte integer (decimal)
Command: 2-byte integer (decimal)
TMPL_1005_SdTr.txt
Start Frame: 2-byte integer (decimal)
# of Sound Frames: list (2-byte one-based item count)
Sound Loop ResID (SdLp): 2-byte integer (decimal)
Stop Sound Loop ResID (SdLp): 2-byte integer (decimal)
Sound ResID: 2-byte integer (decimal)
TMPL_1004_FrTr.txt
Pict ResID: 2-byte integer (decimal)
Num Strips: 2-byte integer (decimal)
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Transparent: boolean
Spool From Disk: boolean
Start Frame: 2-byte integer (decimal)
Needs Erasing: boolean
Plant In Background: boolean
# of Frames: list (2-byte one-based item count)
Horz Loc: 2-byte integer (decimal)
Vert Loc: 2-byte integer (decimal)
Image #: 2-byte integer (decimal)
TMPL_1003_FdTr.txt
Start CLUT ResID: 2-byte integer (decimal)
End CLUT ResID: 2-byte integer (decimal)
Frame Shift: 2-byte integer (decimal)
Start Index: 2-byte integer (decimal)
End Index: 2-byte integer (decimal)
Start Frame: 2-byte integer (decimal)
TMPL_1002_AnSq.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Background Pict ResID: 2-byte integer (decimal)
Tick Delay: 2-byte integer (decimal)
Max Frames: 2-byte integer (decimal)
Completion Command: 2-byte integer (decimal)
Frame Tracks ResID (ArSh): 2-byte integer (decimal)
Sound Tracks ResID (ArSh): 2-byte integer (decimal)
Fade Tracks ResID (ArSh): 2-byte integer (decimal)
Actor Tracks ResID (ArSh): 2-byte integer (decimal)
Pan Info ResID (ArPt): 2-byte integer (decimal)
Sound Volume ResID (ArSh): 2-byte integer (decimal)
Preload List (RsLt): 2-byte integer (decimal)
Unload List (RsLt): 2-byte integer (decimal)
TMPL_1001_AcTr.txt
RlPn ResID: 2-byte integer (decimal)
# of Quotations: list (2-byte one-based item count)
Frame #: 2-byte integer (decimal)
RlQt ResID: 2-byte integer (decimal)
RlQt index: 2-byte integer (decimal)
Resets Sounds: boolean
TMPL_162_SdLp.txt
Loop Index: 2-byte integer (decimal)
# of Sounds: list (2-byte one-based item count)
Sound ResID: 2-byte integer (decimal)
TMPL_161_PiPn.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Initial Pict ResID: 2-byte integer (decimal)
TMPL_160_ArPt.txt
# of Points: list (2-byte one-based item count)
h: 2-byte integer (decimal)
v: 2-byte integer (decimal)
TMPL_159_ImPn.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
PictResID: 2-byte integer (decimal)
Num Strips: 2-byte integer (decimal)
BackPictResID: 2-byte integer (decimal)
Can Draw Fast: boolean
Spool From Disk: boolean
Default Rest Image: 2-byte integer (decimal)
TMPL_158_RvLr.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Foreground PICT ResID: 2-byte integer (decimal)
Slides Left: boolean
Slides Up: boolean
Slides Right: boolean
Slides Down: boolean
Open TickTime: 2-byte integer (decimal)
Open Command: 2-byte integer (decimal)
Close Command: 2-byte integer (decimal)
TMPL_157_TuSc.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Background ID: 2-byte integer (decimal)
Palette Chores ID: 2-byte integer (decimal)
Actor Buttons ID: 2-byte integer (decimal)
Radio Groups ID: 2-byte integer (decimal)
Command Panes ID: 2-byte integer (decimal)
Tutors ID: 2-byte integer (decimal)
TMPL_156_WSTR.txt
Word Pascal String: pstring (2-byte length)
TMPL_155_Tutr.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
# of Subviews: 2-byte integer (decimal)
Base Subview View ID: 2-byte integer (decimal)
Base Subview Command Number: 2-byte integer (decimal)
Resource Sequence (or List) ?: boolean
First Resource (or List ID): 2-byte integer (decimal)
List Numbering Offset: 2-byte integer (decimal)
Hot Spot List ID: 2-byte integer (decimal)
Nervous Timeouts ResID: 2-byte integer (decimal)
Nervous Actions ResID: 2-byte integer (decimal)
Click Command: 2-byte integer (decimal)
TMPL_154_TNer.txt
Passes Commands Up Chain: boolean
# of Body Parts: list (2-byte one-based item count)
Nervous Weight Factor: 2-byte integer (decimal)
TMPL_153_SAIL.txt
Randomly Select: boolean
Min Pause: 2-byte integer (decimal)
Max Pause: 2-byte integer (decimal)
Paused Sound ResID: 2-byte integer (decimal)
# of Sounds: list (2-byte one-based item count)
Sound ResID: 2-byte integer (decimal)
TMPL_152_RsLt.txt
# of Resources: list (2-byte one-based item count)
Res Type: 4-byte integer (char)
Res ID: 2-byte integer (decimal)
TMPL_151_RNer.txt
Passes Commands Up Chain: boolean
Awake RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Prompt RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Look RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Drowsy RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Fall Asleep RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Sleep RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Wake Up RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
Attract RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
User Is Back RlSy ResID: 2-byte integer (decimal)
First Nervous Index: 2-byte integer (decimal)
TMPL_150_RlSy.txt
# of Rail Syncs: list (2-byte one-based item count)
Sound Res ID: 2-byte integer (decimal)
New Rest Image #: 2-byte integer (decimal)
# of Sync Frames: list (2-byte one-based item count)
Frame #: 2-byte integer (decimal)
Duration: 2-byte integer (decimal)
TMPL_149_RlQt.txt
# of Quotes: list (2-byte one-based item count)
# of Syncs: list (2-byte one-based item count)
RlSy ResID: 2-byte integer (decimal)
RlSy Index: 2-byte integer (decimal)
TMPL_148_RlPn.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
PictResID: 2-byte integer (decimal)
Num Strips: 2-byte integer (decimal)
BackPictResID: 2-byte integer (decimal)
Can Draw Fast: boolean
Spool From Disk: boolean
Default Rest Image: 2-byte integer (decimal)
CLUT ResID: 2-byte integer (decimal)
Nervous Timeouts ResID: 2-byte integer (decimal)
Nervous Actions ResID: 2-byte integer (decimal)
Reset Sounds Must Stop Anims: boolean
Hot Spot List ResID: 2-byte integer (decimal)
TMPL_147_PPan.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Initial Pict ResID: 2-byte integer (decimal)
TMPL_146_PChr.txt
Min Sleep: 2-byte integer (decimal)
Max Sleep: 2-byte integer (decimal)
Start Index: 2-byte integer (decimal)
End Index: 2-byte integer (decimal)
TMPL_145_Pane.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
TMPL_144_PaGr.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
# of Subviews: 2-byte integer (decimal)
Base Subview View ID: 2-byte integer (decimal)
Base Subview Command Number: 2-byte integer (decimal)
Resource Sequence (or List) ?: boolean
First Resource (or List ID): 2-byte integer (decimal)
List Numbering Offset: 2-byte integer (decimal)
TMPL_142_Nerv.txt
Has Awake Mode (Must Be TRUE): boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Awake Time: 2-byte integer (decimal)
Has Prompt Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Prompt Time: 2-byte integer (decimal)
Has Look Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Look Time: 2-byte integer (decimal)
Has Drowsy Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Drowsy Time: 2-byte integer (decimal)
Has Fall Asleep Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Fall Asleep Time: 2-byte integer (decimal)
Has Sleep Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Sleep Time: 2-byte integer (decimal)
Has Wake Up Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Wake Up Time: 2-byte integer (decimal)
Has Attract Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min Attract Time: 2-byte integer (decimal)
Has User Is Back Mode: boolean
Min Nervous Time: 2-byte integer (decimal)
Max Nervous Time: 2-byte integer (decimal)
Min User Is Back Time: 2-byte integer (decimal)
TMPL_141_LSTR.txt
Long Pascal String: pstring (4-byte length)
TMPL_140_KBSh.txt
# of Shortcuts: list (2-byte one-based item count)
Character: 2-byte integer (decimal)
Flags: 2-byte integer (decimal)
Flags Used: 2-byte integer (decimal)
TMPL_139_FPGr.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
# of Subviews: 2-byte integer (decimal)
Base Subview View ID: 2-byte integer (decimal)
Base Subview Command Number: 2-byte integer (decimal)
Resource Sequence (or List) ?: boolean
First Resource (or List ID): 2-byte integer (decimal)
List Numbering Offset: 2-byte integer (decimal)
Font Offscreen Resource ID: 2-byte integer (decimal)
TMPL_138_FntO.txt
Character Width: 2-byte integer (decimal)
Character Height: 2-byte integer (decimal)
# of Styles: 2-byte integer (decimal)
# of Characters: 2-byte integer (decimal)
Minimum Character Code: 2-byte integer (decimal)
Blank Character Code: 2-byte integer (decimal)
TMPL_137_PopU.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Top Section Height: 2-byte integer (decimal)
Line Item Height: 2-byte integer (decimal)
Line Spacing Height: 2-byte integer (decimal)
Bottom Section Height: 2-byte integer (decimal)
List Left Offset: 2-byte integer (decimal)
List Width: 2-byte integer (decimal)
Back Pict ResID: 2-byte integer (decimal)
Back Pict Transparent: boolean
Cancel Pict ResID: 2-byte integer (decimal)
Cancel LocH: 2-byte integer (decimal)
Cancel LocV: 2-byte integer (decimal)
Cancel Command: 2-byte integer (decimal)
Cancel Sound ResID: 2-byte integer (decimal)
Select Command: 2-byte integer (decimal)
Select Sound ResID: 2-byte integer (decimal)
TMPL_136_DskA.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Tick Delay: 2-byte integer (decimal)
Back Pict ResID: 2-byte integer (decimal)
Back.left: 2-byte integer (decimal)
Back.top: 2-byte integer (decimal)
Num Animations: list (2-byte one-based item count)
Pict ResID: 2-byte integer (decimal)
TMPL_135_CSTR.txt
C String: cstring
TMPL_134_CPic.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Bounds: rectangle
Horizontal Scale: 2-byte integer (decimal)
Vertical Scale: 2-byte integer (decimal)
Vertical Position: 2-byte integer (decimal)
Horizontal Position: 2-byte integer (decimal)
PICT Res ID: 2-byte integer (decimal)
Scaled: boolean
PcCl Res ID: 2-byte integer (decimal)
TMPL_133_HtPn.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Mask ID: 2-byte integer (decimal)
Command Number: 2-byte integer (decimal)
TMPL_132_BISG.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
# of Subviews: 2-byte integer (decimal)
Base Subview View ID: 2-byte integer (decimal)
Base Subview Command Number: 2-byte integer (decimal)
Resource Sequence (or List) ?: boolean
First Resource (or List ID): 2-byte integer (decimal)
List Numbering Offset: 2-byte integer (decimal)
Has Image Handler: boolean
Transparent: boolean
First PictResID: 2-byte integer (decimal)
Num Strips: 2-byte integer (decimal)
Can Draw Fast: boolean
Image Width: 2-byte integer (decimal)
Image Height: 2-byte integer (decimal)
Spool From Disk: boolean
TMPL_131_ArSh.txt
# of Shorts: list (2-byte one-based item count)
Short: 2-byte integer (decimal)
TMPL_130_ArLo.txt
# of Longs: list (2-byte one-based item count)
Array of Longs: 4-byte integer (decimal)
TMPL_129_AcMt.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
Starting Meter Level: 2-byte integer (decimal)
Maximum Meter Level: 2-byte integer (decimal)
Minimum Meter Level: 2-byte integer (decimal)
Meter Response: 2-byte integer (decimal)
Chore Delay: 2-byte integer (decimal)
Actor ResID: 2-byte integer (decimal)
Horz Meter Scale: 2-byte integer (decimal)
Vert Meter Scale: 2-byte integer (decimal)
Actor Horz Range: 2-byte integer (decimal)
Actor Vert Range: 2-byte integer (decimal)
Reset Meter Level if Redraw: boolean
TMPL_128_AcBn.txt
Visible: boolean
Active: boolean
Wants Clicks: boolean
Width: 2-byte integer (decimal)
Height: 2-byte integer (decimal)
Horiz Location: 2-byte integer (decimal)
Vert Location: 2-byte integer (decimal)
Horiz Sizing: 2-byte integer (decimal)
Vert Sizing: 2-byte integer (decimal)
Auto Refresh: boolean
Print Clip: 2-byte integer (decimal)
PictResID: 2-byte integer (decimal)
Num Strips: 2-byte integer (decimal)
BackPictResID: 2-byte integer (decimal)
Can Draw Fast: boolean
Spool From Disk: boolean
Default Rest Image: 2-byte integer (decimal)
CLUT ResID: 2-byte integer (decimal)
Nervous Timeouts ResID: 2-byte integer (decimal)
Nervous Actions ResID: 2-byte integer (decimal)
Reset Sounds Must Stop Anims: boolean
Hot Spot List ResID: 2-byte integer (decimal)
Animates If Clicked: boolean
RlSy ResID: 2-byte integer (decimal)
Can Be Disabled: boolean
Is Disabled: boolean
Change State Randomly: boolean
Finish Animating Before Command: boolean
KB Shortcut ResID: 2-byte integer (decimal)
Starting State: 2-byte integer (decimal)
# of States: list (2-byte one-based item count)
Command Number: 2-byte integer (decimal)